MAP09: The Green Machine (The Green Machine)

MAP09: The Green Machine is the ninth map of The Green Machine. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "". The par time defined in MAPINFO is 4:00.

Secrets

 * 1) Leave the starting room to see a rock with a BFG9000 in front of you. You can climb the rock from the backside to reach it. (sector 16)
 * 2) In the building next to the starting room, use the lift switch, then as it rises, jump to the crate to the west. Maneuver across the crates until you get to the megasphere on the east side. (sector 62)
 * 3) In the building at the east side of the map, use the large lift to go up, then jump south to the energy cell pack. (sector 200)
 * 4) Enter the building southwest of the starting room, then use the switch at the east side. Afterwards, head to the building south of it, and in the room with the crates, the westernmost stack has an invulnerability at the top. Use the brown side of the crate to lower the invulnerability. (sector 513)
 * 5) In the southernmost hallway, press on the southwest wall where the dead marine is to find a cave with rockets, boxes of shotgun shells, boxes of rockets, and a super shield. (sector 581)
 * 6) Before you get to the lift that has the blue key, open a door at the east side to a room with crates. Maneuver through them to find energy cell packs. (sector 689)
 * 7) Before you get to the lift that has the blue key, open a computer panel at the west wall in the hallway to find a secret room with health bonuses and backpacks. (sector 693)
 * 8) In Secret #7, go to the northernmost pillar and use the north side that has the electricity symbol to lower a Doomsphere. (sector 695)
 * 9) In the northwest building, after using the blue key switch, go to the pad with armor bonuses around it and open the north wall to find a blur artifact. (sector 853)

Current records
The records for the map at the Doom Speed Demo Archive are:

The data was last verified in its entirety on August 31, 2023.

Things
This level contains the following numbers of things per skill level: